![]() Does that sound like a good idea to you? I'm mainly worried about the lack of popularity popularity and thus presumably balanncing that both versions or Rise of the Sword suffer from.Įxtra: Either of you bothered with stuff like Enhanced Mod Compilation?Ĭlick to expand.It doesn't mess with other elements of the game, such as skills, etc. I came across a what seems to be a further step towards competend DarkSoul-isation - adding a stamina cost to attacks. I gather that blocking works automatically but is it like with FCR2? How does the mod integrate with the existing skill-tree and abilities? I have half a mind on The Wild Hunt and whether messing too much with #2's gameplay will result in me being less prepared for 3's gameplay.Ī couple of question relating to my twichyness worries. ![]() Shame there isn't a larger consensus on such a DarkSoul-isation of TW2's combat. Combat becoming too easy is a worry since other people have said the same, on the other hand I was never that good on Normal anyway so Dark is bound to kick my ass for a good while. ![]() Guess I'll have to test all 3 in the Arena. Click to expand.Tremendous job of selling it. ![]()
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